Effective
teacher’s best interact with students in innovative learning activities, while
integrating technology to the teaching-learning process.
CONCEPTUAL MODELS OF LEARNING
Meaningful
Learning
§ If the traditional learning
environment gives stress to rote learning and simple memorization, meaningful
learning gives focus to new experience that is related to what the learner
already knows.
§ New experience departs from the
learning of a sequence of words but gives attention to meaning.
§ Assumes that:
§ Students already have some knowledge
that is relevant to new learning.
§ Students are willing to perform
class work to find connections between what they already know and what they can
learn.
§ In the
learning process, the learner is encouraged to recognize relevant personal
experiences.
§ Meaningful learningalso refers to the concept that the learned knowledge (let’s say a
fact) is fully understood by the individual and that the individual knows how
that specific fact relates to other stored facts (stored in your
brain that is).
§ For understanding this concept,
it is good to contrast meaningful learning with the much less
desirable, rote learning.
§ Rote learning is where you memorize something without full understanding and
you don’t know how the new information relates to your other stored knowledge.
For our example, let’s say we
learn 5 facts in a math course during a full semester by rote learning. This
can be illustrated by the figure below. The 5 facts (labeled 1-5) are stored in
memory as separate items although in real life they are related to each other.
When the student rote learned these facts, the brain stored them as distinct,
unrelated knowledge that can only be recalled individually (one fact at a
time). When this student recalls one fact the other 4 facts are not recalled (or
activated) at that moment. In other words, thinking about fact #5 does not lead
the student to think about facts #1-4. Contrast that to the below discussion on
recall after meaningful learning.
Suggestions:
§ Make sure
what you learn is in your proximal zone.
§ If in doubt,
ask the instructor how some new knowledge is related to other course material.
§ Have a study
partner ask you questions that require recall of related material.
§ Make a
figure that illustrates what you should know about a specific topic and its
related material.
Discovery
Learning
§ Discovery learning is
differentiated from reception learning in which ideas are presented directly to
students in a well-organized way such as through a detailed set of instructions
to complete an experiment or task.
§ In discovery learning, students
perform tasks to uncover what is to be learned.
§ New ideas and new decisions are
generated in the learning process regardless of the need to move on and depart
from organized set of activities.
§ It is important that the student
become personally engaged and not subjected by the teacher to procedures he/she
is not allowed to depart from.
§ Discovery learning is a powerful
instructional approach that guides and motivates learners to explore
information and concepts, embrace new knowledge, and apply new behaviors back
on the job.
§ Well-designed discovery learning
educational sessions are highly experiential and interactive — using stories,
games, simulations, visual maps and other techniques to grab attention, build
interest and lead a journey of discovery toward new thinking, actions and
behaviors.
§ Sometimes described as
"learning by doing," discovery learning takes place in situations
where learners draw on their own experiences and knowledge to solve problems.
§ It is an inquiry-based
educational method, encouraging participants to deal with realistic scenarios
by exploring, experimenting and pondering a series of increasingly difficult
challenges.
§ They incorporate three key ideas:
§ Problem Solving: They guide and motivate learners
to find solutions by pulling together information and generalizing
knowledge.
§ Learner Management: They allow participants, working
alone or in small teams, to learn in their own ways and at their own pace.
§ Integrating and Connecting: They encourage integration of
new knowledge into the learner’s existing knowledge base and clearly connect to
the real world.
§ Discovery learning ensures
learners’ brains are engaged at all times.
§ Participants may be manipulating
pieces on a game board, working with others to make a decision, or gathering
seemingly disconnected pieces of information to solve a problem — but
they’re actually learning!
§ Discovery learning simply
accelerates the educational process and results in higher levels of retention
than more traditional learning approaches do.
§ Its benefits are well documented:
§ Training time is condensed.
§ Programs are fun, fast-paced and
energizing.
§ Participants absorb course
content via active participation in a mix of digital and physical environments.
§ Sessions are highly customizable.
§ Retention is high.
Generative
Learning
§ In generative learning we have
learners who attend to learning events and generate to learning events and
generate to learning events and generate meaning from this experience and draw
inference s thereby creating a personal model or explanations to the new
experience in the context of the existing knowledge.
§ Generative learning is viewed as
different from the simple process of storing information.
§ Motivation and responsibility are
seen to be crucial to this domain of learning.
§ The area of language
comprehension offers examples of this type of generative learning activities,
such as in writing paragraph summaries, developing answers and questions,
drawing pictures, creating paragraph titles, organizing ideas/concepts, and
others.
§ In sum, generative learning gives
emphasis to what can be done with a piece of information, not only on access to
them.
Constructivism
§ In constructivism, the learner
builds a personal understanding through appropriate learning activities and a
good learning environment. The most accepted principles of constructivism are:
§ Learning consists in what a
person can actively assemble for himself and not what he can receive passively.
§ The role of learning is to help
the individual live/adapt to his personal world.
§ These two principles in turn lead
to three practical implications:
§ The learner is directly
responsible for learning. He creates his personal understanding and transforms
information into knowledge.The teacher plays an indirect role by modeling
effective learning, assisting, facilitating, and encouraging learners.
§ The context of meaningful
learning consists in the learner connecting school activity with real life.
§ The purpose of education is the
acquisition of practical knowledge, not abstract or universal truth.
To review, there are common themes to these four learning domains.
They are given below:
§ Learners are active, purposeful
learners.
§ Learners set personal goals and
strategies to achieve these goals.
§ Learners make their learning
experience meaningful and relevant to their lives.
§ Learners seek to build an
understanding of their personal worlds so they can work/live productively.
§ Learners build on what they
already know in order to interpret and respond to new experiences.
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